A DREAM TO THE PAST

Gameplay


Project done in C++ and SDL

The Legend of Zelda: A dream to the Past is our take on the classic TLoZ: A link to the Past, where the core of the game will shift towards a more fast-paced, crammed with action style of game while maintaining the essence that makes TLoZ game. Fans as we are of roguelike games such as The Binding of Isaac, Enter the Gungeon , Roguelight and many more, we feel that the pace that TLoZ games can be pumped up a little bit in order to appeal to a different, more action driven demographic.

I have worked on this team as a manager, making sure we were achieveng every milestone on time and that everybody was working. In order to do this we used Trello to distribute and control the tasks, also with help of microsoft excel.

I also worked as a level designer helping the designer with the dungeon design.