CTF
/>Multiplayer level made in Unreal Tournament Editor.
My main idea was trying to create a simple ’S’ map, 4vs4, with the basic CFT layout: 3 main paths, 1 connector and a battle arena.
Since Unreal Tournament maps normally have 2 levels of verticality, I decided that both
flags, A & B, should be in a higher position so they are easy to spot.
Knowing this, my point was to stick to a very simple symmetrical map but modifying it
through iteration until achieving an acceptable level of fun.

